Three things I’m learning while developing an iOS game with Cocos2D

  • Cocos2D is cool*.
  • Objetive-C is shit: ugly syntax, poor performance, and misses basic features.
  • Xcode is the slowest, heaviest, most memory-leaker, and most unstable and error-prone development environment I have ever tried. There is even a bug that inserts strange characters when you undo and redo a lot of times…
* but it’s written in Objective-C.
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2 Responses to Three things I’m learning while developing an iOS game with Cocos2D

  1. Pino says:

    haha is Xcode even worse than Eclipse?

  2. Alcalá says:

    MUCH worse. Eclipse is a marvel compared to Xcode.

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